Announcement Trailer

Short update:

The new room-scale VR game Private Eye: Escape is getting closer to release.  Check out newly released trailer below:

We hope this gives you a flavour of what to expect in the full game.  We are planning to release an early access version towards the end of February.  We hope we can work with players to help tune the full release and make Private Eye the best that it can be.

Thanks for sticking with us on this journey!

UploadVR article on new release: http://uploadvr.com/exclusive-vr-goes-noir-private-eye-escape-watch-first-trailer/

Making Private Eye believable

Making Private Eye believable

Private Eye is happy to report that the team has once again doubled in size. We welcome some great talent to the team with Boris Blosse (Character Artists), Kimman Cheng (Environmental) and Edgar Soiko (Prop) straight into the fold and already underway making Private Eye look bold and beautiful. For Private Eye to immerse you in it's story we felt the world had to be believable.

Presentation

A busy day ends a busy week for Private Eye. First off, Private Eye enjoyed a fantastic reception from the guys at the Bossa Studios meetup. Big thanks to those guys for hosting an awesome event, lots of great people and great ideas, can’t wait for the next. Volunteers jumped into the Jam demo for a Private Eye quickie followed by a Q&A about what they liked or thought needed improvement...

Sam's Memories

A key concept we’re introducing in Private Eye is the exploration of past memories.  The player’s actions throughout the game will trigger Sam’s memories – but only partial, hazy versions to start with – and these must be fully unlocked by other actions within the game in order to explore them in their entirety. Clues to unlocking the mystery of Private Eye will lie within these memories, as the player, …